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I am definitely not attempting to make this mesh again with fewer vertices. vivid eyes - my fave eye mod because it FINALLY lets your quizzie have brown/dark brown eyes. new and improved makeup - just makes the makeup look nicer.
![dai mod manager dai mod manager](https://staticdelivery.nexusmods.com/mods/141/images/4186/4186-1516351473-1145686304.jpeg)
#DAI MOD MANAGER MODS#
Have not yet figured out what dictates their shadow maps, but if it’s a lower-low version of the mount, I suppose we’re out of luck. some brow mods i like: eyebrows 4 men (i honestly use this on ladies too it’s good if you have female quizzies w/ thick brows), sos brows, settrah’s brows. The shadow it casts on the ground, as well as the blue outline when you hover over it before mounting, still appear as the hart.
#DAI MOD MANAGER DOWNLOAD#
If I figure it out, I’ll make a supplemental download for that (since I want to give people the option of running it lean.) The halla will still appear as a hart in the stables, since the unsaddled version is a completely separate model mesh, and strangely, just excluding the saddle lod causes the whole thing not to port. I would have just made a solid white with grey version, but parts of the horns’ tinting do not respond to changes in the T or D maps, so for now, this was the best looking solution I could devise. + The tint of the horns, inner ears, shins, and underbelly will vary slightly by which hart you are riding.
![dai mod manager dai mod manager](https://64.media.tumblr.com/927291a2695a47a967ab9741efa9fa35/tumblr_inline_o1xncnH51S1tf9phq_1280.jpg)
Attached to this post are any outfit replacers for my mods which replace the last inquisitor/armour of the dragon hunter mesh. Posted 17 Oct, 20 Notes 25 Origin greysmods dragon age dai mod dai mods dragon age inquisition dai modding mod type: texture for: mounts. These are mods specially created to work with DAMM. These two manager utilities help with the housekeeping chores associated with some specific mod file-types. 6 identical model meshes and one texture? Wth Bioware. For both Frosty Mod Manager and Dai Mod Manager. NOTE 3: You can also use either of the two 'manager' utilities: DAO ModManager (DAMM), or DA Modder (DAM). Regardless of which version you use, the Retex File (Part2) will be shared across ALL the harts. If you need a smaller file size, go with 1.0. + V 2.0 of this mod affects the model mesh all your harts (with the exception of the DLC Elk). + Like all mesh mods, be sure your graphics settings are turned up to Ultramesh, or it will look like a white hart. Otherwise, you end up with a white hart or basically a giant, multi-horned impala. + You need to use BOTH Parts One (mesh) and Two (texture) to achieve the look of a halla. Yes, you do have to suffer my terrible puns to use the mod. Features completely re-worked anatomy, lovingly handcrafted horns, and a halla-specific texture that changes ever-so-slightly with the model of hart you’re riding. Because I found it an unacceptable travesty that Lavellan has a whole dialogue about being a halla-rider, yet doesn’t get to ride a halla.